using Microsoft.Xna.Framework;

namespace KinPortal {
	public class HandsState {
		public Point Pos {get; set;}
		public double Depth {get; set;}
		public bool PrevIsClosed {get; set;}
		public bool IsClosed {get; set;}

		public HandsState() {
			Pos = Point.Zero;
			IsClosed = false;
			PrevIsClosed = false;
		}
	}
}
