using Microsoft.Xna.Framework;

namespace KinPortal {
	public struct HandsProjection {
		public bool IsProjected;
		public Vector3 HitPoint;
		public Vector3 HitNormal;

		public HandsProjection(bool isProjected, Vector3 hitPoint, Vector3 hitNormal) {
			IsProjected = isProjected;
			HitPoint = hitPoint;
			HitNormal = hitNormal;
		}
	}
}
