39 lines
616 B
C++
39 lines
616 B
C++
#pragma once
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#ifndef SCENE
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#define SCENE
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#include <vector>
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#include "program.h"
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#include "object.h"
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#include "matrix.h"
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#include "light.h"
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#include "camera.h"
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class Xr_Scene
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{
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public:
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Xr_Scene();
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~Xr_Scene();
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void addObject(Xr_Object*);
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void deleteObject(Xr_Object*);
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void addLight(Xr_Light*);
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void deleteLight(Xr_Light*);
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void attachCamera(Xr_Camera*);
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void detachCamera();
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void draw();
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private:
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std::vector<Xr_Object*> S_objectList;
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std::vector<Xr_Light*> S_lightList;
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Xr_MATRIX_4X4 *modelview;
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Xr_Camera *S_camera;
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Xr_Program *basicProg;
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Xr_Program *render1Prog;
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};
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#endif
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